Old World key art

Offworld Trading Company

UI/UX Lead

Offworld Trading Company is a real-time strategy game centered around economics, competition, and resource management on Mars. Unlike traditional strategy games focused on combat, players compete through markets, production chains, and financial decisions. I joined as the second hire on the project and stayed with it from early prototype through launch, acting as the sole stakeholder for the game's UI/UX, my first time owning that role on a project of this scale. That covered UX design and visual design end to end, plus about half of the front-end implementation.

Year
2016
Platform
PC
Focus
Prototyping, UI Design, UX, Branding

User Interface

Branding